﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Confucius.entity
{
    /// <summary>
    /// Author:Liangchuan Gu
    /// date:2012-04-01
    /// </summary>
    public class Game
    {
        private string publishTitle;
        private string publishDescription;
        private string iconID;
        private string gameCoverID;
        private string introduction;
        private string ending;
        private string author;
        private string email;
        private string publishAgent;
        public const string READY_STATUS = "r";
        public const string START_STATUS = "s";
        public const string END_STATUS = "e";
        public const string NOT_EXIST = "n";

        /*
         * Getter and Setters
         */
        public string PublishTitle
        {
            get { return publishTitle; }
            set { publishTitle = value; }
        }

        public string PublishDescription
        {
            get { return publishDescription; }
            set { publishDescription = value; }
        }

        public string IconID
        {
            get { return iconID; }
            set { iconID = value; }
        }

        public string GameCoverID
        {
            get { return gameCoverID; }
            set { gameCoverID = value; }
        }

        public string Introduction
        {
            get { return introduction; }
            set { introduction = value; }
        }

        public string Ending
        {
            get { return ending; }
            set { ending = value; }
        }

        public string Author
        {
            get { return author; }
            set { author = value; }
        }

        public string Email
        {
            get { return email; }
            set { email = value; }
        }

        public string PublishAgent
        {
            get { return publishAgent; }
            set { publishAgent = value; }
        }
    }
}
